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C/C++ Source or Header  |  2003-02-27  |  256b  |  13 lines

  1. #ifndef _Xfire_H_
  2. #define _Xfire_H_
  3.  
  4. enum
  5. {
  6.     FIRESHADER_SCALEX            = 1000, // REAL
  7.     FIRESHADER_SCALEY         = 1001, // REAL
  8.     FIRESHADER_TURBULENCE    = 1002,    // REAL
  9.     FIRESHADER_FREQUENCY    = 1003, // REAL
  10.     FIRESHADER_COLOR            = 1004    // GRADIENT
  11. };
  12.  
  13. #endif